- bigbossMiembro
- Mensajes : 9
Funciones y N° de monsters asta 9.6
Mar Sep 18, 2012 11:40 pm
Les traigo las funciones de tibia asta la vercion 9.6 bueno hay les va
ACTIONS:
CREATURESCRIPS:
GLOBALEVENTS:
TALKACTIONS:
MOVEMENTS:
SPELLS:
GET:
SET:
DO:
IS:
OTROS:
monsters:
Si te sirvio da +rep
ACTIONS:
- Spoiler:
- Código:
function onUse(cid, item, fromPosition, itemEx, toPosition)
function onEquip(cid, item, slot)
function onDeEquip(cid, item, slot)
function onAddItem(cid, moveitem, tileitem, position)
function onRemoveItem(cid, moveitem, tileitem, position)
CREATURESCRIPS:
- Spoiler:
- Código:
function onLogin(cid)
function onLogout(cid)
function onJoinChannel(cid, channel, users)
function onLeaveChannel(cid, channel, users)
function onAdvance(cid, skill, oldLevel, newLevel)
function onLook(cid, thing, position, lookDistance)
function onSendMail((cid, receiver, open, itemBox)
function onReceiveMail(cid, sender, open, itemBox)
function onTradeRequest(cid, target, item)
function onTradeAccept(cid, target, item)
function onTextEdit(cid, item, newText)
function onReportBug(cid, comment)
function onThink(cid, interval)
function onDirection(cid, old, current)
function onOutfit(cid, old, current)
function onStatsChange(cid, attacker, type, combat, value)
function onAreaCombat(cid, ground, position, aggressive)
function onPush(cid, target)
function onTarget(cid, target)
function onFollow(cid, target)
function onCombat(cid, target)
function onAttack(cid, target)
function onCast(cid, target)
function onKill(cid, target, damage, flags)
function onDeath(cid, corpse, deathList)
function onPreprareDeath(cid, deathList)
GLOBALEVENTS:
- Spoiler:
- Código:
function onStartUp()
function onShutdown()
function onGlobalSave()
function onRecord(current, old, cid)
function onTime(time)
function onThink(interval)
TALKACTIONS:
- Spoiler:
- Código:
function onSay(cid, words, param)
MOVEMENTS:
- Spoiler:
- Código:
function onStepIn(cid, item, frompos, itemEx, topos)
function onStepOut(cid, item, frompos, itemEx, topos)
SPELLS:
- Spoiler:
- Código:
function onCastSpell(cid, var)
GET:
- Spoiler:
- Código:
getCreatureHealth(cid)
getCreatureMaxHealth(cid)
getCreatureHideHealth(cid)
getCreatureMana(cid)
getCreatureMaxMana(cid)
getCreatureSpeakType(cid)
getCreatureMaster(cid)
getCreatureSummons(cid)
getCreatureOutfit(cid)
getCreaturePosition(cid)
getCreatureLookDirection(cid)
getCreatureName(cid)
getCreatureSpeed(cid) //TODO
getCreatureBaseSpeed(cid) //TODO
getCreatureTarget(cid) //TODO
getCreatureByName(name)
getCreatureSkullType(cid)
getCreatureCondition(cid, condition[, subId]) //TODO
getCreatureNoMove(cid) //TODO
getMonsterInfo(name)
getMonsterHealingSpells(name) //TODO
getMonsterAttackSpells(name) //TODO
getMonsterLootList(name) //TODO
getMonsterSummonList(name) //TODO
getMonsterTargetList(cid) //TODO
getMonsterFriendList(cid) //TODO
getPlayerByNameWildcard(name~[, ret = false]) //TODO
getPlayerLossSkill(cid) //TODO
getPlayerLossPercent(cid, lossType) //TODO
getPlayerGUIDByName(name[, multiworld = false]) //TODO
getPlayerNameByGUID(guid[, multiworld = false[, displayError = true]]) //TODO
getPlayerFood(cid)
getPlayerLevel(cid)
getPlayerExperience(cid)
getPlayerMagLevel(cid[, ignoreBuffs = false]) //TODO
getPlayerSpentMana(cid) //TODO
getPlayerAccess(cid)
getPlayerGhostAccess(cid)
getPlayerSkillLevel(cid, skillId)
getPlayerSkillTries(cid, skillId) //TODO
getPlayerTown(cid)
getPlayerVocation(cid)
getPlayerRequiredMana(cid, magicLevel) //TODO
getPlayerRequiredSkillTries(cid, skillId, skillLevel) //TODO
getPlayerItemCount(cid, itemid[, subType = -1])
getPlayerSoul(cid)
getPlayerAccountId(cid) //TODO
getPlayerAccount(cid) //TODO
getPlayerIp(cid) //TODO
getPlayerFreeCap(cid)
getPlayerLight(cid)
getPlayerSlotItem(cid, slot)
getPlayerWeapon(cid[, ignoreAmmo = false]) //TODO
getPlayerItemById(cid, deepSearch, itemId[, subType = -1]) //TODO
getPlayerDepotItems(cid, depotid)
getPlayerGuildId(cid)
getPlayerGuildName(cid)
getPlayerGuildRank(cid)
getPlayerGuildNick(cid)
getPlayerGuildLevel(cid) //TODO: From here, all bottoms
getPlayerSex(cid)
getPlayerStorageValue(uid, key)
getPlayerGUID(cid)
getPlayerFlagValue(cid, flag)
getPlayerCustomFlagValue(cid, flag)
getPlayerPromotionLevel(cid)
getPlayerGroupId(cid)
getPlayerLearnedInstantSpell(cid, name)
getPlayerInstantSpellCount(cid)
getPlayerInstantSpellInfo(cid, index)
getPlayerBlessing(cid, blessing)
getPlayerStamina(cid)
getPlayerExtraExpRate(cid)
getPlayerPartner(cid)
getPlayerParty(cid)
getPlayerPremiumDays(cid)
getPlayerBalance(cid)
getPlayerMoney(cid)
getPlayerSkullTicks(cid, type)
getPlayerRates(cid)
getPlayerLastLogin(cid)
getPlayerLastLoginSaved(cid)
getPlayerAccountManager(cid)
getInstantSpellInfo(cid, name)
getPlayersByAccountId(accountNumber)
getPlayersByIp(ip[, mask = 0xFFFFFFFF])
getChannelUsers(channelId)
getPlayersOnline()
getPartyMembers(lid)
getAccountIdByName(name)
getAccountByName(name)
getAccountIdByAccount(accName)
getAccountByAccountId(accId)
getIpByName(name)
getItemRWInfo(uid)
getItemProtection(uid)
getItemDescriptionsById(itemid)
getItemWeightById(itemid, count[, precise])
getItemDescriptions(uid)
getItemWeight(uid[, precise])
getItemAttack(uid)
getItemExtraAttack(uid)
getItemDefense(uid)
getItemExtraDefense(uid)
getItemArmor(uid)
getItemAttackSpeed(uid)
getItemHitChance(uid)
getItemShootRange(uid)
getItemIdByName(name[, displayError = true])
getItemLevelDoor(itemid)
getItemWeaponType(uid)
getFluidSourceType(type)
getContainerSize(uid)
getContainerCap(uid)
getContainerCapById(itemid)
getContainerItem(uid, slot)
getDepotId(uid)
getTileItemById(pos, itemId[, subType = -1])
getTileItemByType(pos, type)
getTileThingByPos(pos)
getTileInfo(pos)
getTopCreature(pos)
getClosestFreeTile(cid, targetpos[, extended = false[, ignoreHouse = true]])
getThingFromPos(pos)
getThing(uid)
getThingPos(uid)
getHouseInfo(id)
getHouseAccessList(houseid, listid)
getHouseByPlayerGUID(playerGUID)
getHouseFromPos(pos)
getTownId(townName)
getTownName(townId)
getTownTemplePosition(townId)
getTownHouses(townId)
getWorldType()
getWorldTime()
getWorldLight()
getWorldCreatures(type) //0 players, 1 monsters, 2 npcs, 3 all
getWorldUpTime()
getHighscoreString(skillId)
getVocationInfo(id)
getGuildId(guildName)
getGuildMotd(guildId)
getSpectators(centerPos, rangex, rangey[, multifloor = false])
getSearchString(fromPosition, toPosition[, fromIsCreature = false[, toIsCreature = false]])
getWaypointPosition(name)
getGameState()
getNotationsCount(accId)
getBanData(value)
getBanList(type[, value])
getBanReason(id)
getBanAction(id[, ipBanishment])
getGlobalStorageValue(valueid)
getExperienceStage(level)
getConfigFile()
getConfigValue(key)
getModList()
loadmodlib(libName)
domodlib(libName)
getLogsDir()
getDataDir()
getWaypointList()
getTalkActionList()
getExperienceStageList()
SET:
- Spoiler:
- Código:
setCreatureMaxHealth(cid, health)
setCreatureMaxMana(cid, mana)
setHouseOwner(houseid, ownerGUID)
setHouseAccessList(houseid, listid, listtext)
setItemName(uid)
setItemPluralName(uid)
setItemArticle(uid)
setItemAttack(uid, attack)
setItemExtraAttack(uid, extraattack)
setItemDefense(uid, defense)
setItemArmor(uid, armor)
setItemExtraDefense(uid, extradefense)
setItemAttackSpeed(uid, attackspeed)
setItemHitChance(uid, hitChance)
setItemShootRange(uid, shootRange)
setCombatArea(combat, area)
setCombatCondition(combat, condition)
setCombatParam(combat, key, value)
setConditionParam(condition, key, value)
setCombatCallBack(combat, key, function_name)
setCombatFormula(combat, type, mina, minb, maxa, maxb)
setConditionFormula(combat, mina, minb, maxa, maxb)
setGlobalStorageValue(key, newValue)
setWorldType(type)
DO:
- Spoiler:
- Código:
doCreatureAddHealth(cid, health[, force])
doCreatureAddMana(cid, mana)
doCreatureSetDropLoot(cid, doDrop)
doCreatureSetSkullType(cid, skull)
doCreatureSetSpeakType
doCreatureSetLookDirection(cid, dir)
doPlayerSetMaxCapacity(cid, cap)
doCreatureChangeOutfit(cid, outfit)
doCreatureSay(uid, text, type[, ghost = false[, cid = 0[, pos]]])
doCreatureSetNoMove(cid, cannotMove)
doSetCreatureLight(cid, lightLevel, lightColor, time)
doSetCreatureOutfit(cid, outfit, time)
doRemoveCreature(cid[, executeLogout = true])
doMoveCreature(cid, direction)
doConvinceCreature(cid, target)
doChallengeCreature(cid, target)
doChangeSpeed(cid, delta)
doSummonMonster(name, pos)
doCreateMonster(name, pos)
doMonsterChangeTarget(cid)
doMonsterSetTarget(cid, target)
doCreateNpc(name, pos)
doSetMonsterOutfit(cid, name, time)
doPlayerBroadcastMessage(cid, message[, type])
doPlayerSetSex(cid, newSex)
doPlayerSetTown(cid, townid)
doPlayerSetVocation(cid, voc)
doPlayerSetStorageValue(uid, key, newValue)
doPlayerSetGroupId(cid, newGroupId)
doPlayerSetPromotionLevel(cid, level)
doPlayerSetStamina(cid, minutes)
doPlayerSetBalance(cid, balance)
doPlayerSetExtraExpRate(cid, value)
doPlayerSetPartner(cid, guid)
doPlayerRemoveItem(cid, itemid, count[, subtype])
doPlayerAddExperience(cid, amount)
doPlayerSetGuildId(cid, id)
doPlayerSetGuildRank(cid, rank)
doPlayerSetGuildNick(cid, nick)
doPlayerAddOutfit(cid,looktype, addons)
doPlayerRemoveOutfit(cid,looktype, addons)
doPlayerSetRedSkullTicks(cid, amount)
doPlayerSetLossPercent(cid, lossType, newPercent)
doPlayerSetLossSkill(cid, doLose)
doPlayerAddSkillTry(cid, skillid, n)
doPlayerAddSpentMana(cid, amount)
doPlayerAddSoul(cid, soul)
doPlayerAddItem(uid, itemid[, count/subtype[, canDropOnMap = true]])
doPlayerAddItemEx(cid, uid[, canDropOnMap = false])
doPlayerSendTextMessage(cid, MessageClasses, message)
doPlayerSendChannelMessage(cid, author, message, SpeakClasses, channel)
doPlayerSendToChannel(cid, targetId, SpeakClasses, message, channel[, time])
doPlayerAddMoney(cid, money)
doPlayerRemoveMoney(cid, money)
doPlayerTransferMoneyTo(cid, target, money)
doPlayerPopupFYI(cid, message)
doPlayerSendTutorial(cid, id)
doPlayerAddMapMark(cid, pos, type[, description])
doPlayerAddPremiumDays(cid, days)
doPlayerAddBlessing(cid, blessing)
doPlayerAddStamina(cid, minutes)
doPlayerResetIdleTime(cid)
doPlayerLearnInstantSpell(cid, name)
doPlayerUnlearnInstantSpell(cid, name)
doPlayerFeed(cid, food)
doPlayerSendCancel(cid, text)
doPlayerSendDefaultCancel(cid, ReturnValue)
doPlayerSetRate(cid, type, value)
doPlayerJoinParty(cid, lid)
doPlayerSendOutfitWindow(cid)
doPlayerSave(cid[, shallow = false])
doCreateItem(itemid, type/count, pos)
doCreateItemEx(itemid[, count/subtype])
doAddContainerItemEx(uid, virtuid)
doAddContainerItem(uid, itemid[, count/subtype])
doChangeTypeItem(uid, newtype)
doDecayItem(uid)
doRemoveItem(uid[, count])
doTransformItem(uid, toitemid[, count/subtype])
doSetItemActionId(uid, actionid)
doSetItemText(uid, text[, writer[, date]])
doSetItemSpecialDescription(uid, desc)
doSetItemOutfit(cid, item, time)
doSetItemProtection(uid, value)
doTileAddItemEx(pos, uid)
doTileQueryAdd(uid, pos[, flags])
doAddCondition(cid, condition)
doRemoveCondition(cid, type[, subId])
doRemoveConditions(cid[, onlyPersistent])
doAreaCombatHealth(cid, type, pos, area, min, max, effect)
doTargetCombatHealth(cid, target, type, min, max, effect)
doAreaCombatMana(cid, pos, area, min, max, effect)
doTargetCombatMana(cid, target, min, max, effect)
doAreaCombatCondition(cid, pos, area, condition, effect)
doTargetCombatCondition(cid, target, condition, effect)
doAreaCombatDispel(cid, pos, area, type, effect)
doTargetCombatDispel(cid, target, type, effect)
doCombat(cid, combat, param)
doTeleportThing(cid, newpos[, pushmove = true])
doCreateTeleport(itemid, topos, createpos)
doSendMagicEffect(pos, type[, player])
doSendDistanceShoot(frompos, topos, type[, player])
doSendAnimatedText(pos, text, color[, player])
doShowTextDialog(cid, itemid, text)
doRelocate(pos, toPos[, creatures = true])
doBroadcastMessage(message, type)
doWaypointAddTemporial(name, pos)
doSetGameState(stateId)
doAddIpBanishment(ip[, length[, comment[, admin]]])
doAddNamelock(name[, reason[, action[, comment[, admin]]]])
doAddBanishment(accId[, length[, reason[, action[, comment[, admin]]]]])
doAddDeletion(accId[, reason[, action[, comment[, admin]]]]])
doAddNotation(accId[, reason[, action[, comment[, admin]]]]])
doRemoveIpBanishment(ip[, mask])
doRemoveNamelock(name)
doRemoveBanisment(accId)
doRemoveDeletion(accId)
doRemoveNotations(accId)
doSaveServer()
doReloadInfo(id[, cid])
doCleanHouse(houseId)
doCleanMap()
doRefreshMap()
IS:
- Spoiler:
- Código:
isCreature(cid)
isMonster(uid)
isNpc(uid)
isPlayer(cid)
isPlayerPzLocked(cid)
isItemStackable(itemid)
isItemRune(itemid)
isItemMovable(itemid)
isItemDoor(itemid)
isItemContainer(itemid)
isItemFluidContainer(itemid)
isContainer(uid)
isCorpse(uid)
isMovable(uid)
isSightClear(fromPos, toPos, floorCheck)
isIpBanished(ip[, mask])
isPlayerNamelocked(name)
isAccountBanished(accId)
isAccountDeleted(accId)
isInArray({array}, value[, lower = true])
OTROS:
- Spoiler:
- Código:
registerCreatureEvent(uid, eventName)
createCombatArea({area}[, {exArea}])
createConditionObject(type[, ticks[, buff[, subId]]])
addDamageCondition(condition, rounds, time, value)
addOutfitCondition(condition, lookTypeEx, lookType, lookHead, lookBody, lookLegs, lookFeet)
createCombatObject()
numberToVariant(number)
stringToVariant(string)
positionToVariant(pos)
targetPositionToVariant(pos)
variantToNumber(var)
variantToString(var)
variantToPosition(var)
canPlayerWearOutfit(cid, lookType, addons)
executeRaid(name)
addEvent(callback, delay, ...)
stopEvent(eventid)
hasProperty(uid)
md5(str)
sha1(str)
//db table
db.executeQuery(query)
db.storeQuery(query)
db.escapeString(str)
db.escapeBlob(s, length)
db.stringComparisonOperator()
db.lastInsertId()
//result table
result.getDataInt(resId, s)
result.getDataLong(resId, s)
result.getDataString(resId, s)
result.getDataStream(resId, s, length)
result.next(resId)
result.free(resId)
//bit table
#bit.cast
bit.bnot(n)
bit.band(type, n)
bit.bor(type, n)
bit.bxor(type, n)
bit.lshift(type, n)
bit.rshift(type, n)
#bit.arshift
#bit.ucast
bit.ubnot(n)
bit.uband(type, n)
bit.ubor(type, n)
bit.ubxor(type, n)
bit.ulshift(type, n)
bit.urshift(type, n)
#bit.uarshift
//compats
table.getPos = table.find
doSetCreatureDropLoot = doCreatureSetDropLoot
doPlayerSay = doCreatureSay
doPlayerAddMana = doCreatureAddMana
playerLearnInstantSpell = doPlayerLearnInstantSpell
doPlayerRemOutfit = doPlayerRemoveOutfit
pay = doPlayerRemoveMoney
broadcastMessage = doBroadcastMessage
getPlayerName = getCreatureName
getPlayerPosition = getCreaturePosition
getCreaturePos = getCreaturePosition
creatureGetPosition = getCreaturePosition
getPlayerMana = getCreatureMana
getPlayerMaxMana = getCreatureMaxMana
hasCondition = getCreatureCondition
isMoveable = isMovable
isItemMoveable = isItemMovable
saveData = saveServer
savePlayers = saveServer
getPlayerSkill = getPlayerSkillLevel
getPlayerSkullType = getCreatureSkullType
getCreatureSkull = getCreatureSkullType
getAccountNumberByName = getAccountIdByName
getIPByName = getIpByName
getPlayersByIP = getPlayersByIp
getThingfromPos = getThingFromPos
getPlayersByAccountNumber = getPlayersByAccountId
getIPByPlayerName = getIpByName
getPlayersByIPNumber = getPlayersByIp
getAccountNumberByPlayerName = getAccountIdByName
convertIntToIP = doConvertIntegerToIp
convertIPToInt = doConvertIpToInteger
queryTileAddThing = doTileQueryAdd
getTileHouseInfo = getHouseFromPos
executeRaid = doExecuteRaid
saveServer = doSaveServer
cleanHouse = doCleanHouse
cleanMap = doCleanMap
shutdown = doShutdown
mayNotMove = doCreatureSetNoMove
doPlayerSetNoMove = doCreatureSetNoMove
getPlayerNoMove = getCreatureNoMove
getConfigInfo = getConfigValue
doPlayerAddExp = doPlayerAddExperience
isInArea = isInRange
doPlayerSetSkillRate = doPlayerSetRate
getCreatureLookDir = getCreatureLookDirection
getPlayerLookDir = getCreatureLookDirection
getPlayerLookDirection = getCreatureLookDirection
doCreatureSetLookDir = doCreatureSetLookDirection
getPlayerLookPos = getCreatureLookPosition
setPlayerStamina = doPlayerSetStamina
setPlayerPromotionLevel = doPlayerSetPromotionLevel
setPlayerGroupId = doPlayerSetGroupId
setPlayerPartner = doPlayerSetPartner
setPlayerStorageValue = doPlayerSetStorageValue
setPlayerBalance = doPlayerSetBalance
doAddMapMark = doPlayerAddMapMark
doSendTutorial = doPlayerSendTutorial
//lua-made functions
doPlayerGiveItem(cid, itemid, amount, subType)
doPlayerTakeItem(cid, itemid, amount)
doPlayerBuyItem(cid, itemid, count, cost, charges)
doPlayerBuyItemContainer(cid, containerid, itemid, count, cost, charges)
doPlayerSellItem(cid, itemid, count, cost)
doPlayerWithdrawMoney(cid, money)
doPlayerDepositMoney(cid, money)
comparePos(pos, posEx)
isInRange(pos, fromPos, toPos)
getArea(pos, rangeX, rangeY)
isPremium(cid)
getMonthDayEnding(day)
getMonthString(m)
getArticle(str)
isNumber(str)
getDistanceBetween(firstPosition, secondPosition)
doPlayerAddAddons(cid, addon)
isSorcerer(cid)
isDruid(cid)
isPaladin(cid)
isKnight(cid)
isRookie(cid)
getDirectionTo(pos, posEx)
getCreatureLookPosition(cid)
getPosByDir(fromPosition, direction, size)
doPlayerWithdrawAllMoney(cid)
doPlayerDepositAllMoney(cid)
doPlayerTransferAllMoneyTo(cid, target)
doPlayerAddLevel(cid, amount, round)
doPlayerAddMagLevel(cid, amount)
doPlayerAddSkill(cid, amount)
playerExists(name)
getTibiaTime()
doWriteLogFile(file, text)
isInArea(pos, fromPos, toPos)
getExperienceForLevel(lv)
doMutePlayer(cid, time)
getPlayerGroupName(cid)
getPlayerVocationName(cid)
getPromotedVocation(vid)
doPlayerRemovePremiumDays(cid, days)
getPlayerMasterPos(cid)
getHouseOwner(houseId)
getHouseName(houseId)
getHouseEntry(houseId)
getHouseRent(houseId)
getHousePrice(houseId)
getHouseTown(houseId)
getHouseTilesCount(houseId)
getItemNameById(itemid)
getItemPluralNameById(itemid)
getItemArticleById(itemid)
getItemName(uid)
getItemPluralName(uid)
getItemArticle(uid)
getItemText(uid)
getItemSpecialDescription(uid)
getItemWriter(uid)
getItemDate(uid)
getTilePzInfo(pos)
getTileZoneInfo(pos)
debugPrint(text)
doShutdown()
doSummonCreature(name, pos)
getOnlinePlayers()
getPlayerByName(name)
isPlayerGhost(cid)
getPlayerFrags(cid)
getPartyLeader(cid)
isInParty(cid)
isPrivateChannel(channelId)
doConvertIntegerToIp(int, mask)
doConvertIpToInteger(int, mask)
getBooleanFromString(str)
doCopyItem(item, attributes)
exhaustion.check(cid, storage)
exhaustion.get(cid, storage)
exhaustion.set(cid, storage, time)
exhaustion.make(cid, storage, time)
table.find(table, value)
table.isStrIn(txt, str)
table.countElements(table, item)
table.getCombinations(table, num)
string.split(str)
string.trim(str)
string.explode(str, sep)
Código:
getItemAttribute(uid, key)
-attribute key "aid" = return the action id
-attribute key "uid" = return the unique id
-attribute key "name" = return the item name
-attribute key "pluralname" = return the item plural name (gold conin -> gold coins)
-attribute key "description" = return the item description
-attribute key "article" = return the item article
-attribute key "text" = return the item text
-attribute key "writer" = return the item writer
-attribute key "date" = return the item data where was writed
-attribute key "depotid" = return the item depot id
-attribute key "weight" = return the item weight
-attribute key "attack" = return the item attack
-attribute key "defense" = return the item defense
-attribute key "extraattack" = return the item extra attack
-attribute key "extradefense" = return the item extra defense
-attribute key "armor" = return the item armor
-attribute key "attackspeed" = return the item attackspeed
-attribute key "hitchance" = return the item hitchance
-attribute key "shootrange" = return the item shoot range
-attribute key "charges" = return the item charges
monsters:
- Spoiler:
- Código:
0 - Void
1 -
2 - Orc warlord
3 - Warwolf
4 - Orc rider
5 - Orc
6 - Orc shaman
7 - Orc warrior
8 - Orc berserker
9 - Necromancer
10 - Yellow butterfly
11 - Massive water elemental
12 - Archdemon
13 - Black sheep
14 - Sheep
15 - Troll
16 - Bear
17 - Beholder
18 - Ghoul
19 - Slime
20 - Quara predator
21 - Rat
22 - Cyclops
23 - Minotaur mage
24 - Minotaur archer
25 - Minutaur
26 - Rotworm
27 - Wolf
28 - Snake
29 - Minotaur guard
30 - Spider
31 - Deer
32 - Dog
33 - Skeleton
34 - Dragon
35 - Demon
36 - Poison spider
37 - Demon skeleton
38 - Giant spider
39 - Dragon lord
40 - Fire devil
41 - Lion
42 - Polar bear
43 - Scorpion
44 - Wasp
45 - Bug
46 - Quara constrictor
47 - Quara hydromancer
48 - Ghost
49 - Fire elemental
50 - Orc spearman
51 - Green Djinn
52 - Winter wolf
53 - Frost troll
54 - Witch
55 - behemoth
56 - Cave rat
57 - Monk
58 - Priestess
59 - Orc leader
60 - Pig
61 - Goblin
62 - Elf
63 - Elf arcarnist
64 - Elf Scout
65 - Mummy
66 - Dwarf geomancer
67 - Stone golem
68 - Vampire
69 - Dwarf
70 - Dwarf guard
71 - Dwarf soldier
72 - Quara mantassin
73 - Hero
74 - Rabbit
75 - Game master
76 - Swamp troll
77 - Quara pincher
78 - Banshee
79 - Ancient scarab
80 - Blue djinn
81 - Cobra
82 - Larva
83 - Scarab
84 - Ormuc
85 - Morguthis
86 - thalas
87 - Dipthrah
88 - Arkothep
89 - Mahrdis
90 - Vashresamun
91 - Ashmunrah
92 - Mimic
93 - Pirate marauder
94 - Hyaena
95 - Gargoyle
96 - Pirate cutthroat
97 - Pirate buccaneer
98 - Pirate corsair
99 - Lich
100 - Crypt shambler
101 - Bone beast
102 - Death slicer
103 - Efreet
104 - Marid
105 - Badger
106 - Skunk
107 - Demon
108 - Elder beholder
109 - Gazer
110 - Yeti
111 - Chicken
112 - Crab
113 - Lizard templar
114 - Lizard Sentinel
115 - Lizard Snakecharmer
116 - Kongra
117 - Merlkin
118 - Sibang
119 - Crocodile
120 - Carnaphila
121 - Hydra
122 - Bat
123 - Panda
124 - Centipede
125 - tiger
126 - Old Woman
127 - Old man
128 - Male citizen
129 - Male hunter
130 - Male mage
131 - Male knight
132 - Male nobleman
133 - Male summoner
134 - Male warrior
135 -
136 - Female citizen
137 - Female hunter
138 - Female mage
139 - Female Knight
140 - Female noblewoman
141 - Female summoner
142 - Female warrior
143 - Male barbarian
144 - Male druid
145 - Male wizard
146 - Male oriental
147 - Female barbarian
148 - Female druid
149 - Female wizard
150 - Female oriental
151 - Male pirate
152 - Male assassin
153 - Male begger
154 - Male shaman
155 - Female pirate
156 - Female assassin
157 - Female begger
158 - Female shaman
159 - Elf
160 - Dwarf
161 -
162 -
163 -
164 -
165 -
166 -
167 -
168 -
169 -
170 -
171 -
172 -
173 -
174 -
175 -
176 -
177 -
178 -
179 -
180 -
181 -
182 -
183 -
184 -
185 -
186 -
187 -
188 -
189 -
190 -
191 -
192 - Carrion worm
193 - Enlighted of the cult
194 - Adept of the cult
195 - Pirate skeleton
196 - Pirate ghost
197 - Tortoise
198 - Thornback tortoise
199 - Mammoth
200 - Blood crab
201 - Demon
202 - Minotaur guard
203 - Elf arcanist
204 - Dragon lord
205 - Stone golem
206 - Monk
207 - Minotaur guard
208 - giant spider
209 - Necromancer
210 - Elder beholder
211 - Elephant
212 - Flamingo
213 - Purple butterfly
214 - Dworc voodoomaster
215 - Dworc fleshhunter
216 - Dworc venomsniper
217 - Parrot
218 - Terror bird
219 - Tarantula
220 - Serpent spawn
221 - Spit nettle
222 - Toad
223 - Seagull
224 - Green frog
225 - Monk
226 - Frog
227 - Blue butterfly
228 - Red butterfly
229 - Ferumbras
230 - Hand of cursed fate
231 - Undead dragon
232 - Lost soul
233 - Betrayed wraith
234 - Dark torturer
235 - Spectre
236 - Destroyer
237 - Diabolic imp
238 - Defiler
239 - Wyvern
240 - Hellhound
241 - Phantasm
242 - Blistering fire elemental
243 - Hellfire fighter
244 - Juggernaut
245 - Nightmare
246 - Blightwalker
247 - Plaguesmith
248 - Frost dragon
249 - Chakoya tribewarden
250 - Penguin
251 - Male norseman
252 - Female norsewoman
253 - Barbarian headsplitter
254 - Barbarian skullhunter
255 - Barbarian bloodwalker
256 - Braindeath
257 - Frost giant
258 - Husky
259 - Chakoya toolshaper
260 - Chakoya windcaller
261 - Ice golem
262 - Silver rabbit
263 - Crystal spider
264 - Barbarian brutetamer
265 - Frost giantess
266 - Comunity manager
267 - Swimming
268 - Male nightmare knight
269 - Female nightmare knight
270 - Female jester
271 - Dragon hatchling
272 - Dragon lord hatchling
273 - Male jester
274 - Squirrel
275 - Sea serpent
276 - Cat
277 - Cyclops smith
278 - Male brotherhood of bones
279 - Female brotherhood of bones
280 - Cyclops drone
281 - Troll champion
282 - Island troll
283 - Frost dragon hatchling
284 - Cockroach
285 - Massive earth elemental
286 - Water elemental
287 - Vampire overlord
288 - Female demonhunter
289 - Male demonhunter
290 - Massive energy elemental
291 - Wyrm
292 - Animated pumpkin
293 - Energy element
294 - Wisp
295 - Rotworm queen
296 - Goblin assassin
297 - Goblin scavanger
298 - Skeleton warrior
299 - Bog raider
300 - Grim reaper
301 - Earth element
302 - God
303 - Undead tortoise?
304 - Worker golem
305 - Mutated rat
306 - Undead gladiator
307 - Mutaded bat
308 - Werewolf
309 - Yalaharian
310 - Haunted treeling
311 - Zombie
312 - Vampire bride
313 - Gozzler
314 - Acid blob
315 - Death blob
316 - Mercury blob
317 - Young sea serpent
318 - Mutated tiger
319 - Haunted spirit
320 - Nightstalker
321 - Nightmare scion
322 - Hellspawn
323 - Mutaded human
324 - Female yalaharian
325 - Male yalaharian
326 - War golem
327 - ?
328 - Married
329 - New Female outfit
330 - Medusa
332 - King Tibianus
331 - Queen Eloise
333 - small Golem
334 - Draken Warmaste
335 - ?
336 - ?
337 - Lizard High Guard
338 - Lizard Legionnaire
339 - Lizard Dragon Priest
340 - Draken Spellweaver
341 - Gnarlhound
342 - Orc Marauder
343 - Lizard Zaogun
344 - Lizard Chosen
345 - ?
346 - Terramite
347 - ?
348 - Lancer Beetle
349 - Insect Swarm
350 - Sandcrawler
351 - Ghastly Dragon
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