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[Pedido][Talk] Cs War Tibia! -- V2 Atualizado

el Lun Mayo 28, 2012 12:30 pm
V2 AHORA!

comandos para los jugadores:
!Arma -> muestra el arma que el jugador está utilizando actualmente
!Shoot -> si usted dispara un arma, cada arma tiene su daño, la velocidad y el intervalo de tiempo ajustable.
!B -> Aparece la pantalla con el tipo de armas que se pueden comprar (y el tutorial sobre cómo comprar)
!G -> lanza su arma para comprar otra.


XML
Código:
        <talkaction log="yes" words="!atirar;!b;!b1;!b2;!b3;!b4;!b5;!g;!b11;!b12;!b13;!b14;!b15;!b21;!b22;!b31;!b32;!b33;!b34;!b41;!b42;!b43;!b44;!b45;!b46;!b51;!arma" event="script" value="tiros.

Código:
function buy(cid,numero)
        return getPlayerStorageValue(cid,numero)
end

function onSay(cid,words,param)
-- [nao mexa] = {distancia maxima,velocidade,delay entre os tiros, "msg animada" , math.random(min,max)}

local arsenal = {
[13251] = {4,200,2,"no Pé",math.random(1,8),"9X19MM SIDEARM"},
[13252] = {4,215,2,"no Braço",math.random(1,10),"KM .45 TACTICAL"},
[13253] = {4,215,2,"no Braço",math.random(1,10),"228 COMPACT "},
[13254] = {5,170,2,"na Perna",math.random(15,35),"NIGHT WALK .50C"},
[13255] = {5,175,2,"na Perna",math.random(15,35),"ES FIVE-SEVEN"},
[13261] = {6,220,5,"UGHHH",math.random(23,35),"LEONE 12 GALGUE SUPER"},
[13262] = {6,220,3,"UGHHH",math.random(15,30),"LEONE IG1265 AUTO"},
[13271] = {7,175,2,"no Pé",math.random(1,8),"SCHMIDT MACHINE"},
[13272] = {7,170,2,"no Braço",math.random(1,10),"KM SUB-MACHINE GUN"},
[13273] = {7,170,2,"no Pé",math.random(1,8),"KM UMP45"},
[13274] = {7,160,2,"no Braço",math.random(1,10),"ES C90"},
[13281] = {5,180,1.5,"no Peito",math.random(25,65),"CLARION 5.56"},
[13282] = {7,186,2,"no Peito",math.random(25,65),"SCHMIDT SCOUT"},
[13283] = {6,170,1.5,"Nut Shot",math.random(25,75),"MAVERICK M4A1"},
[13284] = {5,160,1.5,"no Peito",math.random(25,65),"BULLPUP"},
[13285] = {6,170,2,"Nut Shot",math.random(25,75),"KRIEG 550 COMMANDO"},
[13286] = {8,145,3,"Head Shot",math.random(80,100),"MAGNUM SNIPER RIFLE"},
[13291] = {7,165,8,"Errou",0,"M249"},
}
local armamento = arsenal[getPlayerStorageValue(cid,13245)]


if words == "!b" then
doPlayerPopupFYI(cid, "Sell:" ..
"\n1 - PISTOLS" ..
"\n2 - SHOTGUNS" ..
"\n3 - SMG" ..
"\n4 - RIFLES" ..
"\n5 - MACHINE GUNS" ..
"\n" ..
"\nSay '!b + number' -> example:" ..
"\n!b1 for open PISTOLS Sellers." )
end

if words == "!b1" then -- PISTOLS
doPlayerPopupFYI(cid, "Sell:" ..
"\n11 - 9X19MM SIDEARM --- 4000 GOLD COINS" ..
"\n12 - KM .45 TACTICAL --- 5000 GOLD COINS" ..
"\n13 - 228 COMPACT --- 6000 GOLD COINS" ..
"\n14 - NIGHT WALK .50C --- 6500 GOLD COINS" ..
"\n15 - ES FIVE-SEVEN --- 7500 GOLD COINS" ..
"\n" ..
"\nSay '!b + number' -> example:" ..
"\n!b14 for buy NIGHT WALK .50C (DESERT EAGLE)." )
end

if words == "!b2" then -- SHOTGUNS
doPlayerPopupFYI(cid, "Sell:" ..
"\n21 - LEONE 12 GALGUE SUPER --- 17000 GOLD COINS" ..
"\n22 - LEONE IG1265 AUTO --- 30000 GOLD COINS" ..
"\n" ..
"\nSay '!b + number' -> example:" ..
"\n!b21 for buy LEONE 12 GALGUE SUPER." )
end

if words == "!b3" then -- SMG
doPlayerPopupFYI(cid, "Sell:" ..
"\n31 - SCHMIDT MACHINE --- 12500 GOLD COINS" ..
"\n32 - KM SUB-MACHINE GUN --- 15000 GOLD COINS" ..
"\n33 - KM UMP45 --- 17000 GOLD COINS" ..
"\n34 - ES C90 --- 23500 GOLD COINS" ..
"\n" ..
"\nSay '!b + number' -> example:" ..
"\n!b34 for buy ES C90." )
end

if words == "!b4" then -- RILES
doPlayerPopupFYI(cid, "Sell:" ..
"\n41 - CLARION 5.56 --- 22500 GOLD COINS" ..
"\n42 - SCHMIDT SCOUT --- 27500 GOLD COINS" ..
"\n43 - MAVERICK M4A1 --- 31000 GOLD COINS" ..
"\n44 - BULLPUP --- 35000 GOLD COINS" ..
"\n45 - KRIEG 550 COMMANDO --- 42000 GOLD COINS" ..
"\n46 - MAGNUM SNIPER RIFLE --- 47500 GOLD COINS" ..
"\n" ..
"\nSay '!b + number' -> example:" ..
"\n!b46 for buy MAGNUM SNIPER RIFLE(AWP)." )
end

if words == "!b5" then -- RILES
doPlayerPopupFYI(cid, "Sell:" ..
"\n51 - M249 --- 57500 GOLD COINS" ..
"\n" ..
"\nSay '!b + number' -> example:" ..
"\n!b51 for buy M249(RAMBO)." )
end



local comprar = {
["!b11"] = {13251,4000},
["!b12"] = {13252,5000},
["!b13"] = {13253,6000},
["!b14"] = {13254,6500},
["!b15"] = {13255,7500},
["!b21"] = {13261,17000},
["!b22"] = {13262,30000},
["!b31"] = {13271,12500},
["!b32"] = {13272,15000},
["!b33"] = {13273,17000},
["!b34"] = {13274,23500},
["!b41"] = {13281,22500},
["!b42"] = {13282,27500},
["!b43"] = {13283,31000},
["!b44"] = {13284,35000},
["!b45"] = {13285,42000},
["!b46"] = {13286,47500},
["!b51"] = {13291,57500},
}

local buyarmas = comprar[words]

if buyarmas ~= nil then
  if buy(cid,13251) >= 1 or buy(cid,13252) >= 1 or buy(cid,13253) >= 1 or buy(cid,13254) >= 1 or buy(cid,13255) >= 1
  or buy(cid,13261) >= 1 or buy(cid,13262) >= 1
  or buy(cid,13271) >= 1 or buy(cid,13272) >= 1 or buy(cid,13273) >= 1 or buy(cid,13274) >= 1
  or buy(cid,13281) >= 1 or buy(cid,13282) >= 1 or buy(cid,13283) >= 1 or buy(cid,13284) >= 1 or buy(cid,13285) >= 1 or buy(cid,13286) >= 1
  or buy(cid,13291) >= 1 then

    return doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE,"Voce nao pode comprar mais armas estando com uma. digite !g para se livrar de sua arma.")
end

if doPlayerRemoveMoney(cid, buyarmas[1]) == FALSE then
  return doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE,"Você tem que ter "..buyarmas[2].." gold coins.")
end

setPlayerStorageValue(cid,buyarmas[1],1)
-- teste --
setPlayerStorageValue(cid,13245,buyarmas[1])
doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE,"Você comprou uma arma.")

end

if words == "!g" then
    if buy(cid,13251) >= 1 or buy(cid,13252) >= 1 or buy(cid,13253) >= 1 or buy(cid,13254) >= 1 or buy(cid,13255) >= 1
  or buy(cid,13261) >= 1 or buy(cid,13262) >= 1
  or buy(cid,13271) >= 1 or buy(cid,13272) >= 1 or buy(cid,13273) >= 1 or buy(cid,13274) >= 1
  or buy(cid,13281) >= 1 or buy(cid,13282) >= 1 or buy(cid,13283) >= 1 or buy(cid,13284) >= 1 or buy(cid,13285) >= 1 or buy(cid,13286) >= 1
  or buy(cid,13291) >= 1 then

  setPlayerStorageValue(cid,13251,-1)
  setPlayerStorageValue(cid,13252,-1)
  setPlayerStorageValue(cid,13253,-1)
  setPlayerStorageValue(cid,13254,-1)
  setPlayerStorageValue(cid,13255,-1)
  setPlayerStorageValue(cid,13261,-1)
  setPlayerStorageValue(cid,13262,-1)
  setPlayerStorageValue(cid,13271,-1)
  setPlayerStorageValue(cid,13272,-1)
  setPlayerStorageValue(cid,13273,-1)
  setPlayerStorageValue(cid,13274,-1)
  setPlayerStorageValue(cid,13281,-1)
  setPlayerStorageValue(cid,13282,-1)
  setPlayerStorageValue(cid,13283,-1)
  setPlayerStorageValue(cid,13284,-1)
  setPlayerStorageValue(cid,13285,-1)
  setPlayerStorageValue(cid,13286,-1)
  setPlayerStorageValue(cid,13291,-1)
 
  setPlayerStorageValue(cid,13245,-1)

    doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE,"Você se livrou de sua arma.")
    else
    return doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE,"Você não tinha arma.")
end
end


if words == "!atirar" then

local storage = 13243

if armamento == nil then
  return doPlayerSendCancel(cid,"Voce precisa comprar uma arma, digite !b")
end

if getTilePzInfo(getCreaturePosition(cid)) == TRUE then
return doPlayerSendCancel(cid,"Voce só pode atirar fora da protection zone.")
end

if os.time() - getPlayerStorageValue(cid,storage) <= armamento[3] then
return doSendAnimatedText(getCreaturePosition(cid), "Reloading", math.random(1,255))
end

setPlayerStorageValue(cid,storage,os.time())


-- SCRIPT BY DRAKY LUCAS --
-- [de 1 a 10] = {"fala",math.random(dano minimo,dano maximo) em percentagens},
local falas = {
[1] = {"Head Shot",math.random(80,100)},
[2] = {"Nut Shot",math.random(25,35)},
[3] = {"na Perna",math.random(10,25)},
[4] = {"no Peito",math.random(50,75)},
[5] = {"no Pé",math.random(1,10)},
}

local i = 1
local tempo = armamento[2]
local max = armamento[1] -- numero de repetiçoes
repeat
local direction = getPlayerLookDir(cid)
position = getCreaturePosition(cid)
        if(direction == NORTH) then
                position.y = position.y - (i/tempo)
        elseif(direction == SOUTH) then
                position.y = position.y + (i/tempo) + 1
        elseif(direction == WEST) then
                position.x = position.x - (i/tempo)
        elseif(direction == EAST) then
                position.x = position.x + (i/tempo) + 1
    end
position.stackpos = 253
local pos = {x = position.x,y = position.y, z = position.z}
pos.stackpos = 253
if getTilePzInfo(pos) == TRUE then
break
end

if getThingfromPos(pos).itemid > 0 then
local fala = falas[math.random(1,10)]
if fala == nil then
        if addEvent(isPlayer,i,getThingfromPos(pos).uid) then
            addEvent(doCreatureAddHealth,i,getThingfromPos(pos).uid,-(getCreatureMaxHealth(getThingfromPos(pos).uid)/100)* armamento[5])
            addEvent(doSendMagicEffect,i,pos,64)
            addEvent(doSendAnimatedText,i,pos, armamento[4], math.random(1,255))
            break
        end
end
        if addEvent(isPlayer,i,getThingfromPos(pos).uid) then
            addEvent(doCreatureAddHealth,i,getThingfromPos(pos).uid,-(getCreatureMaxHealth(getThingfromPos(pos).uid)/100)* fala[2])
            addEvent(doSendMagicEffect,i,pos,64)
            addEvent(doSendAnimatedText,i,pos, fala[1], math.random(1,255))
            break
end
break
end

addEvent(doSendMagicEffect,i,pos, 4)

i = i + tempo
until i >= tempo * max
end -- do if word == atirar..

if words == "!arma" then
  if getPlayerStorageValue(cid,13245) <= 0 then
  return doPlayerSendTextMessage(cid,25,"Você não tem arma.")
  end
doPlayerSendTextMessage(cid,25,"Você está usando uma "..armamento[6]..".")
end

return TRUE
end

Creditos Ricardo moja 95% 5% ami por Traerlo
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Re: [Pedido][Talk] Cs War Tibia! -- V2 Atualizado

el Lun Mayo 28, 2012 3:27 pm
Reputación del mensaje :0% (1 voto)
Bien we :Y: ++rep
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Re: [Pedido][Talk] Cs War Tibia! -- V2 Atualizado

el Lun Mayo 28, 2012 5:50 pm
No entiendo que hace esa cosa,
xd
no se si compra items o compra spell.
No comprendo
Miembro
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Re: [Pedido][Talk] Cs War Tibia! -- V2 Atualizado

el Lun Mayo 28, 2012 6:04 pm
Carlos [Zipto] escribió:Bien we :Y: ++rep

no as de saver ni para que sirve o como instalarlo pero como eres un noob y spamer siempre vas a ir de post en post diciendo; Rep +
aonque no sepas que en la mayoria de lo que comentas tiene el Link roto.......
deveria darte verguenza.
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Re: [Pedido][Talk] Cs War Tibia! -- V2 Atualizado

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